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Tools we use: Unity

KTI Update: CBTU 2019

From April 28th to May 1st 2019, Canada’s Building Trades Unions (CBTU) held its annual conference in Ottawa, Ontario. And for the second year in a row, Kearns Technology Inc. (KTI) attended and this time we brought a booth!


Security and Speed: Optimizing Services Juridiques Denis Monette Inc.

Services Juridiques Denis Monette Inc. – or Denis Monette Legal Services Inc. – is a labour law firm based in Montreal. Its owner and one of the firm’s lawyers, Denis Monette, had major problems with the tech solutions…


Featured Unity Asset: Post Processing Stack

If you’re working on a scene in the Unity Game Engine and you’re content with its function, it might be time to begin thinking about fit and finish. There’s an easy shortcut to improved visuals in the Unity Asset Store…


Tools we use: Unity

When it comes to making games, simulations or training programs, it’s difficult to just start from scratch. It’s possible, but oftentimes not worth it, when so many quality game…


Tools we use: Blender

At KTI, we have software projects small and large that require different kinds of tools. Our gamification training simulators, for instance, are built in Unity but when…


Tools we use: Blender

KTI Update: CBTU 2019

From April 28th to May 1st 2019, Canada’s Building Trades Unions (CBTU) held its annual conference in Ottawa, Ontario. And for the second year in a row, Kearns Technology Inc. (KTI) attended and this time we brought a booth!


Security and Speed: Optimizing Services Juridiques Denis Monette Inc.

Services Juridiques Denis Monette Inc. – or Denis Monette Legal Services Inc. – is a labour law firm based in Montreal. Its owner and one of the firm’s lawyers, Denis Monette, had major problems with the tech solutions…


Featured Unity Asset: Post Processing Stack

If you’re working on a scene in the Unity Game Engine and you’re content with its function, it might be time to begin thinking about fit and finish. There’s an easy shortcut to improved visuals in the Unity Asset Store…


Tools we use: Unity

When it comes to making games, simulations or training programs, it’s difficult to just start from scratch. It’s possible, but oftentimes not worth it, when so many quality game…


Tools we use: Blender

At KTI, we have software projects small and large that require different kinds of tools. Our gamification training simulators, for instance, are built in Unity but when…


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